Game Development Community

DirectX SDK ??

by Akash · in Torque 3D Beginner · 03/03/2013 (10:45 pm) · 6 replies

I'm sorry first of all, for it's written everywhere in GG about this case but still wanted to confirm here.

I was just going start the FPS Tutorial and it says "install DirectX if you plan to build the .exe file". Does this mean that: with the Torque 2.0 Pre-Compiled Package downloaded, i still have to have DirectX SDK installed to actually compile the final application file/s(in this case the end user Game)?

Thanks

#1
03/04/2013 (1:00 am)
if u run the exe that u found in your game folder then no need to have DX sdk.

but if u want to re-create a new exe from source code(c++ code found in engine->source folder) then u need DX sdk
and
it should have configured as described here:
http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Setup/Overview.html
#2
03/04/2013 (1:30 am)
Wow, thanks ... I did download the big 571 MB but it's good that i don't have to install this SDK too. Thanks Again.. :))
#3
03/04/2013 (2:24 am)
in case if u download from github:
https://github.com/GarageGames/Torque3D/tree/master/Templates/Full/game

then u will have to do the c++ compiling part.
bcz,it looks like they have removed exe and dll from github
#4
03/04/2013 (2:30 am)
Thanks, maybe not, i downloaded the Pre-Compiled ZIP:

Pre-compiled Versions (FROM GITHUB PAGE)
---------------------

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself:

"Complete Torque 3D 2.0 zip" package with updated TorqueScript documentation, the Project Manager, and compiled versions of the templates.

-------===========>

http://www5.picturepush.com/photo/a/12334518/img/12334518.jpg

I downloaded the Pre-Compiled ZIP and extracted it, the Template Project from the download works fine and i'm able to load the World Editor and the GUI Editor.

=-=-=-=-=-=-=-=-=-=

And since i will have to start a new Empty Project which will give me the .exe file to press F10/F11 and open the Editor, i guess it's whole Torque 3D in there..

> Templates/Full/game
I checked the Template/Full/game/ Folder in my Torque 3D Folder and there is a "Full.exe" and a "Full.dll". So i guess that's it..

So i guess i do not need to install the DirectX SDK and/or compile anything .. ?

Thanks .. .
#5
03/04/2013 (8:03 am)
Not unless you make changes to the C++ source and need to recompile the engine. But you should make sure you're running the latest version of the DX Runtime SDK to use the engine effectively.
#6
03/04/2013 (1:35 pm)
Oh, Thanks ..