Game Development Community

Struggling with interface redesign. (Critics needed)

by Kevin Mitchell · in Artist Corner · 02/09/2013 (11:33 am) · 6 replies

Going for something futuristic metallicly. I'm almost don't Just wondering what some others think since I'm no where near an artist. I have 0 confidence in my art.

i26.photobucket.com/albums/c118/shoiko/NewPlayScreen_zps0a52afa9.png
Full Screen Image Size

#1
02/09/2013 (1:02 pm)
Hi Kevin, looks a bit cluttered imo, maybe go for a few buttons with gui's that open up? I went for this approach, at least for now. Linky
#2
02/09/2013 (1:45 pm)
Not all of that will be on screen all the time. The navi and player list will be. My main issue is getting the players all listed in the smallest space possible.
#3
02/09/2013 (3:51 pm)
Kevin,

Even at full screen rez. The text is hard to read. Other than that I think you are on a good path.

Ron
#4
02/09/2013 (3:59 pm)
What ever font they use in game is looking good right now I'm about to test it out.
#5
02/09/2013 (10:55 pm)
@Kevin,
Your art is good. Just like anything it takes time to get it to look right. I like simple data on the screen with more data through popups.
#6
02/10/2013 (9:33 pm)
Interface in action:






Also a wall paper for my game motivation prep!

th06.deviantart.net/fs70/PRE/f/2013/040/2/9/fated_world___mika_magami_wallpaper_1920x1080_by_shoiko-d5ubm2c.png

Fated World - Mika Magami wallpaper 1920x1080