Parallax occlusion mapping in Torque3D MIT version 2.0 ?
by Juggernaut · in Torque 3D Professional · 02/01/2013 (1:28 am) · 2 replies
Hello,
The material editor contains the slider to adjust the level of parallax mapping but where do I find the "Parallax Occlusion Mapping" as stated here - http://www.garagegames.com/products/torque-3d/overview/rendering
I want to add parallax occlusion mapping to the Torque3D terrain and other game objects. How do I do that from within the world editor?
Thanks,
The material editor contains the slider to adjust the level of parallax mapping but where do I find the "Parallax Occlusion Mapping" as stated here - http://www.garagegames.com/products/torque-3d/overview/rendering
I want to add parallax occlusion mapping to the Torque3D terrain and other game objects. How do I do that from within the world editor?
Thanks,
#2
02/01/2013 (2:49 am)
@Ron Kapaun: Sir, thank you for guiding me to the gold canyon. I will be lurking over there for long time for sure. :)
Associate Ron Kapaun
3tdstudios.com
I wrote up a nice tutorial concerning that. You have to set up your normal maps a special way. Use this link and download the PDF.
3tdstudios.com/tutorials.html
Ron