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Tile editor question [Solved]

by Max Kielland · in General Game Discussion · 01/14/2013 (10:19 pm) · 2 replies

Hi,

I have created and saved some brushes in the tile editor and as you do in a creative process, you update, tweak and change things.

1. How do I modify a brush (update tile image, script and custom data). When I click on save brush it creates a new one instead!

2. When I select a tile on the map, the info is not updated in the tile editor. How can I inspect the tiles in the tile editor?

All above functions seems to be common sense for an editor, I just must be stupid enough to not understand how to do this.

// Thanks

#1
01/15/2013 (10:44 am)
Nope - it's a very very simple tool, to the point that it's missing "common-sense" features.

If you create a brush and then alter the properties I think the original design assumed you wanted a copy of the old brush with the new properties (so, same image but add collision or same collision but with a different image, etc).

If you don't want a brush you just have to delete it.

Unfortunately it doesn't seem like either the select or eyedropper tool populate the properties pane - something has got to be broken there.
#2
01/15/2013 (11:15 am)
- Sight - It's kinda frustrating to not be able to inspect the tiles with the select tool, but the eyedropper tool do update the image, script and custom data. Unfortunately, the eyedropper gets deselected each time you click on a tile...

Any plans to improve the editor? ;)