Bullet physics casue vehicles to stop working
by ANON · in Torque 3D Beginner · 01/01/2013 (2:34 pm) · 4 replies
I was able to compile torque3d with bullet physics and the Torque Physics Constraints Resource and I loaded the terrain map where I put vehicles and they didn't work but before they did does anyone know how to fix this.
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#2
01/02/2013 (12:08 pm)
Has anyone fixed the issue?
#3
it have bullet enabled vehicles.
but i do not know how good that works
when player and other world activity is going on another phyics engine.
01/02/2013 (12:37 pm)
u can try with advance vehicle kit.60$it have bullet enabled vehicles.
but i do not know how good that works
when player and other world activity is going on another phyics engine.
#4
01/02/2013 (1:49 pm)
Hmm I don't have any money but I'll look in to it.
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