Displaying a GUI when using a mounted camera
by Samuel Cartwright · in Torque Game Builder · 01/01/2013 (1:29 pm) · 3 replies
I have mounted my camera to my player so that as my player moves the camera will follow.
However I am also using some objects as my GUI, and I want those objects to also move with the camera.
How can I mount objects to the camera (or get my GUI objects to follow the camera)? - assuming of course that I don't want to mount my GUI objects to the player.
Cheers
However I am also using some objects as my GUI, and I want those objects to also move with the camera.
How can I mount objects to the camera (or get my GUI objects to follow the camera)? - assuming of course that I don't want to mount my GUI objects to the player.
Cheers
Associate Chris Haigler
Jester Dance
The basic idea is to have two t2dSceneWindows; one for rendering the level and one for rendering HUD sprites/attaching GUIs.