Game Development Community

How the bitmap field work in GuiControlProfile?

by qiansheng · in Torque 3D Professional · 12/22/2012 (3:42 am) · 0 replies

For example, you can see below in the file "profile.cs"
new GuiControlProfile( GuiTreeViewProfile )
{
bitmap = "./images/treeView";
autoSizeHeight = true;
//

How the bitmap work in C++ code?