Game Development Community

Level Design

by Taylor Ringo · in Torque 3D Beginner · 12/16/2012 (6:20 am) · 3 replies

hey what is the most efficient way to design levels with Torque 3D MIT?

About the author

It all started in the 9th grade when i was going to use Platfrom studio, then Game maker, then Xna now I'm with Torque2D


#1
12/17/2012 (1:13 am)
t3d's world editor is sufficient for that.
for interrior u can use blender.
do a search on forum.
u will get many thread on that
#2
12/17/2012 (10:03 am)
Use T3D's "Sketch tool" to create basic shapes.

Export the shapes to your modeling program for reference.

Get new shapes modeled, textured and then export

Import and replace your new shapes over the basic shapes.
#3
12/17/2012 (10:50 am)
Dan Webb has some excellent methods:
www.garagegames.com/community/blogs/view/21798

Check out his stuff in the T3D show off thread too! He is very helpful as well.