Level Design
by Taylor Ringo · in Torque 3D Beginner · 12/16/2012 (6:20 am) · 3 replies
hey what is the most efficient way to design levels with Torque 3D MIT?
About the author
It all started in the 9th grade when i was going to use Platfrom studio, then Game maker, then Xna now I'm with Torque2D
#2
Export the shapes to your modeling program for reference.
Get new shapes modeled, textured and then export
Import and replace your new shapes over the basic shapes.
12/17/2012 (10:03 am)
Use T3D's "Sketch tool" to create basic shapes.Export the shapes to your modeling program for reference.
Get new shapes modeled, textured and then export
Import and replace your new shapes over the basic shapes.
#3
www.garagegames.com/community/blogs/view/21798
Check out his stuff in the T3D show off thread too! He is very helpful as well.
12/17/2012 (10:50 am)
Dan Webb has some excellent methods:www.garagegames.com/community/blogs/view/21798
Check out his stuff in the T3D show off thread too! He is very helpful as well.
Ahsan Muzaheed
Default Studio Name
for interrior u can use blender.
do a search on forum.
u will get many thread on that