Game Development Community

Mountain Lion project compiling errors

by Hitesh Patel · in iTorque 2D · 11/29/2012 (2:08 pm) · 1 replies

I was trying to compile my project on OSx 10.8.2 with Xcode 4.5.2 and I got loads of errors. The project compiles fine on 10.7.4 with Xcode 4.5.2. Has anyone else seen this?



#1
11/29/2012 (3:50 pm)
Carbon has been deprecated completely on 10.8. We are currently working on a massive rewrite of the OS X codebase to accommodate this deprecation. You can find more information in Mich's blog.

You should be able to compile your game for iTorque, but not the engine itself since the game does not make use of Carbon.