When can we get Verve Version for T3D1.2?
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#2
If you know any product that is compatible with T3D 1.2 can replace Verve ,Please tell me.
qimieyan
11/21/2012 (5:10 am)
Thanks,Ron. If you know any product that is compatible with T3D 1.2 can replace Verve ,Please tell me.
qimieyan
#3
The GMK has some cut scene functionality built into it, among other things.
11/21/2012 (7:19 am)
www.garagegames.com/products/gamemechanicskitThe GMK has some cut scene functionality built into it, among other things.
#4
In fact, I hope to be able to let the camera around the scene, and show a path of my game story .
Actually,this has been achieved in TGEA.
How can I get this into T3D1.2.
11/21/2012 (7:38 am)
Thanks,chip.The GMK is great.But it seems to be different to Verve.In fact, I hope to be able to let the camera around the scene, and show a path of my game story .
Actually,this has been achieved in TGEA.
How can I get this into T3D1.2.
#5
And we will be removing Verve from the store soon.
11/21/2012 (8:51 am)
You can still use path nodes with your camera. That's what Verve did, but automated the process. It should not be much different than what you did in TGEA.And we will be removing Verve from the store soon.
Associate Ron Kapaun
3tdstudios.com
I asked the same question, and the answer is no. Verve is not compatible with T3D 1.2 and it appears the guy that made it is no longer supporting it.
Ron