Committee Meeting Notes: 11/12/2012
by Scott Burns · in Torque 3D Beginner · 11/19/2012 (9:43 am) · 3 replies
Old Business
New Business
- CSA - Signing procedure up on the wiki
- Build server - Still in progress
- Next Release - QA Plan drafted, working out schedule with QA
- FPS Tutorial - FPS Tutorial package will need to be updated as well as the documentation
- Docs
- Auto Generation of new docs - Dave to sync up with Mich
- HTML docs to be updated
- Binaries need to be removed from development branch
- Roadmap - Report from Ron on the 26th with the specifics of the roadmap
New Business
- Template Cleanup
- Barebones Template - Nothing more than a camera in the scene
- New Starter Template - no weapons, basic character actions
- FPS Template - More or less Full renamed
- Directory - Cleanup Core gui files
- Michael to update doc with specifics of the new templates and core files that need to be cleaned up
#2
RTS_tutorial
TorqueTactics
and any other ones out there, just to show at the start that Torque isn't just for FPS's
Maybe have a Templates download branch?
11/20/2012 (12:58 pm)
I think it would be useful for new people to Torque3D if you put in a few more basic templates such as:-RTS_tutorial
TorqueTactics
and any other ones out there, just to show at the start that Torque isn't just for FPS's
Maybe have a Templates download branch?
#3
Could we separate the art data to a different repo? So that the downloads for the actual source becomes smaller? Because I imagine the graphics etc.. is better served to be downloaded separately. Not to mention it saves bandwidth for the bandwidth challenged people :).
Just a thought.
11/21/2012 (1:36 am)
I also have a suggestion:Could we separate the art data to a different repo? So that the downloads for the actual source becomes smaller? Because I imagine the graphics etc.. is better served to be downloaded separately. Not to mention it saves bandwidth for the bandwidth challenged people :).
Just a thought.
Torque Owner Daniel Buckmaster
T3D Steering Committee