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3d shapes for torque2d

by Francisco de Borja Panadero Romero · in General Game Discussion · 11/14/2012 (12:00 pm) · 6 replies

Hello everyone,

I'm learning Torque2d and would like to add 3dshapes in a test project. I'm using maya2011, and as far i have read, there's not dts exporter plugin for it. Is any workaround for creating them? i tried the dae2dts utility, but the files generated crash the editor on the start, if they are in the shape folder of the project.

Thanks in advance,

Borja

#1
11/14/2012 (12:17 pm)
Torque2D is, as the name suggests, a 2D engine and therfore it does not support 3D models. You might want to have a look at MeshLoop by BitGap Games for how to convert 3D models to 2D images.
#2
11/14/2012 (9:03 pm)
Thanks Lukas,

Meshloop looks good will keep it in mind :)
I also found this post:

http://www.garagegames.com/community/forums/viewthread/131505

so i guess i'm having the same problem.

Thanks again.

Borja

#3
11/19/2012 (5:42 am)
Wrong. 2TD does support 3d models.
There is also a tutorial how to use 3d shapes and import them.
The problem is you need to find a proper working .dts exporter.

Long a go I exported some models and played with them. But the new version is just not working for me. I don't know why.
#4
11/19/2012 (6:06 am)
Hello Vlad,

yes, i followed the tutorial with the included shapes, and wanted to play with custom shapes, like props, bg elements, etc... So far i found this link with the old dts exporters, although unfortunatelly, there's no version for maya 2011 :)

http://www.torque.abigholeintheweb.com/public_system/artists/exporter_related/

Hope this helps.
#5
11/20/2012 (1:28 am)
Much obliged for the link Francisco! I just tried the new exporter it all works. Finally I can export some 3d models into T2D.

Btw. Dont' forget T2D only takes textures with the power of 2.
#6
01/02/2013 (6:59 am)
Another thought - now that T3D is MIT licensed you can use it to import your DAE and it will generate a .dts file for you named yourModelName.cached.dts in the same folder as your DAE file.