Visual Studio 2012
by Dusan Jocic · in Torque 3D Professional · 11/13/2012 (2:09 pm) · 0 replies
Hello.
This is my latest patch for compiling under Visual Studio 2012. So far I didn't had any problems with compiling under VS2012 with Full template under my own fork of Torque3D and with brand new clone of Torque 3D from GitHub (didn't test other templates, but I believe that they should work also).
I have reverted "Dinno's" patch for including DirectX and provided that via user.props files, so files be included by default (VC++ Directories -> Include Directories and -> Library Directories). Also by default platform toolset is (v110) and safe exception handlers is turned off so there shouldn't be problems with that.
Patch is providing additional files for "generateAllProjects.bat" in order to easy generate Visual Studio 2012 solutions.
Patch
Uploaded on SkyDrive
This is my latest patch for compiling under Visual Studio 2012. So far I didn't had any problems with compiling under VS2012 with Full template under my own fork of Torque3D and with brand new clone of Torque 3D from GitHub (didn't test other templates, but I believe that they should work also).
I have reverted "Dinno's" patch for including DirectX and provided that via user.props files, so files be included by default (VC++ Directories -> Include Directories and -> Library Directories). Also by default platform toolset is (v110) and safe exception handlers is turned off so there shouldn't be problems with that.
Patch is providing additional files for "generateAllProjects.bat" in order to easy generate Visual Studio 2012 solutions.
Patch
Uploaded on SkyDrive