Game Development Community

Skelegon to Bone size

by Scott Warren · in Artist Corner · 11/08/2012 (7:34 pm) · 2 replies

Guys I need to know how to fix this:
media.use.com/images/s_1/72ca8bdca5f40790d53f.jpg
After converting Skelegons to bones in Layout, the bones become somewhat larger and it's distracting.
There is a option to resize or otherwise get rid of this problem?

#1
11/09/2012 (6:52 am)
Click on the bone in question and hit the 'p' key to bring up its properties panel. At the very bottom should be a field that says "Bone Icon Size". Set it to a smaller value like 75%.

To select all of the bones you can do two things. . .
To select all of the bones first click on one bone, and then use your mouse's middle button (or click in the wheel if you have one) and drag over the rest of the bones. <- My preferred method.

or

To select all of the bones first open the scene editor. Click the "select" drop down menu on the top right of the window and click "Select All Bones of Current Object". <- Probably just as fast.

Then you can hit 'p' and alter the icon size of all the bones at once.
#2
11/09/2012 (11:38 am)
Thank you Caleb, this works.
I also found an answer at NewTek, pressing D for display, there is an option for Auto-size bones. I knew I'd used the option before but simply couldn't find it after hours of looking in my manual and the screen. lol.
Much appreciate the help. :)