setFieldValue Doesn't Update
by Greg G · in Torque 3D Professional · 10/24/2012 (6:05 pm) · 1 replies
I'm trying to set the wind direction on a ground cover object in script.
GroundCover.setFieldValue ("windDirection","0 0.5","");
This changes the value on the object, but it does nothing in the mission. In order to see the value take effect I have to open the mission editor and click on and then off the object. Then the settings are visisble in the mission.
Does anyone know what else I need to call in script to apply the update?
GroundCover.setFieldValue ("windDirection","0 0.5","");
This changes the value on the object, but it does nothing in the mission. In order to see the value take effect I have to open the mission editor and click on and then off the object. Then the settings are visisble in the mission.
Does anyone know what else I need to call in script to apply the update?
Torque Owner Joshua Leeming
Default Studio Name
GroundCover.cpp
DefineEngineMethod( GroundCover, applyChanges, void, (),, "Apply a full network update of all fields to all clients." ) { object->inspectPostApply(); }and implemented like so:
new GroundCover(MyGrass) { ... }; MyGrass.windTurbulenceFrequency=0.2; MyGrass.windTurbulenceStrength=0.5; MyGrass.applyChanges();Not 100% sure if you need the engine change and to call applyChanges unless you need it networked...
Cheers