Game Development Community

Flickering images

by Saul Paley · in Torque Game Builder · 10/17/2012 (9:25 am) · 6 replies

When I drop and drag a sprite into the screen and run the game all I get is flickering of the app screen and the desktop screen. I have tried to use different file formats, and different sizing but they all do the same thing. Am I missing some basic solution here? Perhaps my computer isn't good enough to handle this?

Any help would be great! Thanks :)

#1
10/17/2012 (9:48 am)
Moved to the Torque Game Builder forum.

I would recommend importing it directly into the engine rather than using any drag and drop.
#2
10/17/2012 (9:50 am)
Hey, sorry I mean I import into the sprite screen, and then drag + drop it into the scene view. Is that the correct way to do this? It's a strange issue, I have seen no other posts about it
#3
10/17/2012 (9:52 am)
Ah! Okay, yes, that is the correct way to do it.

Is there a blank image in your sprite sequence?
#4
10/17/2012 (9:59 am)
Nope! It's just a single png image, in an empty level.

This is what it looks like: http://24.media.tumblr.com/tumblr_mc1r51xfA31rbtk39o1_500.png
#5
10/17/2012 (10:00 am)
Wow! I've never seen anything like that!

Make sure you have the latest video drivers installed. I could see the video drivers causing something like that messiness!
#6
10/17/2012 (10:08 am)
Oh man, that is what we really didn't want to hear, haha! I guess our best bet is to try it on another computer. Thanks for your help!