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Exposing two-dimensional arrays via addField

by Ian Omroth Hardingham · in Torque 3D Professional · 10/11/2012 (3:29 am) · 0 replies

Hey guys.

I'm declaring this array:

const char* animList[MAX_ANIM_STATE_TYPES][MAX_ANIMS_PER_STATE];

And I want to add it with:

addField("animList0", TypeString, Offset(animList[0], GamePlayerData), MAX_ANIMS_PER_STATE);

Do we expect that to work?

(I'm assuming there's no full support for just adding this as a 2d variable)

Thanks,
Ian