Cloth collision
by Nathan Bowhay - ESAL · in Torque 3D Professional · 09/25/2012 (2:10 pm) · 0 replies
I am trying to figure out where the player and cloth collision is done so I can add projectiles, bullets stuff like that. I am really just figuring out physx as a whole and figured making this work would be a good start and then working on cloth tearing.