Debug Draw code
by Ronald J Nelson · in Game Mechanics Kit · 09/23/2012 (10:44 pm) · 1 replies
I'm just coming back to doing some code work for a while, got your latest version of the kit and noticed your had pulled the debug rendering code.
I threw it back in from an older version of your kit and nothing. The functions are being called the coordinates are being passed, but it seems like the line rendering code is not working.
Is this something you have dealt with? I'm hoping you still have a working version of the rendering code that is T3D 1.2 compatible.
I was looking to make some changes in deepscratch's DRIVE kit physics code and always found your debug rendering code a huge help. I figure it is something easy that I've missed or maybe there is a bug I haven't been told about yet.
Thanks.
I threw it back in from an older version of your kit and nothing. The functions are being called the coordinates are being passed, but it seems like the line rendering code is not working.
Is this something you have dealt with? I'm hoping you still have a working version of the rendering code that is T3D 1.2 compatible.
I was looking to make some changes in deepscratch's DRIVE kit physics code and always found your debug rendering code a huge help. I figure it is something easy that I've missed or maybe there is a bug I haven't been told about yet.
Thanks.
Torque Owner Ronald J Nelson
Code Hammer Games