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Alpha channel encoding of specularity and relief displacement

by Kenneth Eves · in Torque 3D Beginner · 09/23/2012 (10:41 pm) · 0 replies

Still figuring out the material system.

Is it possible to use the alpha channel in a 32 bit diffuse for specularity?

Also, heightfield in the alpha channel in a 32 bit normal map for relief / parallax mapping?