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Testing RTS creature pack with torque 3D v1.2

by Ori Cohen · in Jobs · 09/13/2012 (10:47 pm) · 3 replies

I'm looking for someone to take my RTS creature pack and test it in torque 3D v1.2.
in return i'll give you my packs, the rts creature pack, orc pack and weapon pack.
if you are interested please let me know.

#1
09/13/2012 (11:09 pm)
"I'm looking for someone to take my RTS creature pack and test it in torque 3D v1.2"

what kind of test?

model test to see if it works well with torque 3d pipeline
or
script test?

if "script test" than i will be happy to do that.
also i can help u to add more functionality on those pack.

i am not an artist so not sure about model test.
#2
09/13/2012 (11:13 pm)
its just an integration test with torque and the scripts for the rts starter kit. you will have to take the pack, integrate into one of default levels. if files needs to be moved or some configurations to be made, these will have to be remembered and saved.
and the *new structure that worked within the engine will have to be zipped to me. i also need it to be compatible with the scripts that we wrote for the compatibility with the rts starter kit.
#3
01/20/2013 (2:45 pm)
Ori@ I think I already have the packs (from RTS kit project) and would be willing to help you update the scripts and such to be "drag and drop" compatible with latest T3D versions.

Just drop me an email if still interested