Please help!
by Caden Robbs · in Game Design and Creative Issues · 09/13/2012 (7:04 pm) · 9 replies
So I stumbled on this website thanks to google and I am curious about how the 3d program is used. I don't need someone to tell me about how the controls work, I just want someone to tell me if my idea is possible.
My idea is to make an open world 3d first person shooter multi-player zombie game. What players would do is the common respawn point would be one of four or five safe zones with cpu players guarding it. The job of the players is to kill zombies. The player would need to eat every few log ins or else health starts slowly going down. Zombies randomly spawn in places where players are out of site. The player can buy and acquire shelters, supplies, and guns. They can also change their look when in a safe zone. Also they can kill any other human player when not in a safe zone. The goal of this game is to be the longest survivor with a leaderboard posted at each safe zone. The time only counts for time when you are logged in with an automatic log in if you don't move your mouse after about a minute. In finality I want to post this on my own website.
If this is impossible please tell me and if it is possible please tell me. If it is only partially possible please tell me what parts.
My idea is to make an open world 3d first person shooter multi-player zombie game. What players would do is the common respawn point would be one of four or five safe zones with cpu players guarding it. The job of the players is to kill zombies. The player would need to eat every few log ins or else health starts slowly going down. Zombies randomly spawn in places where players are out of site. The player can buy and acquire shelters, supplies, and guns. They can also change their look when in a safe zone. Also they can kill any other human player when not in a safe zone. The goal of this game is to be the longest survivor with a leaderboard posted at each safe zone. The time only counts for time when you are logged in with an automatic log in if you don't move your mouse after about a minute. In finality I want to post this on my own website.
If this is impossible please tell me and if it is possible please tell me. If it is only partially possible please tell me what parts.
#2
for what?
to play or to download?
note:
t3d do not support streaming.u can hire someone to add that.or can use free unity.
09/13/2012 (7:53 pm)
"In finality I want to post this on my own website."for what?
to play or to download?
note:
t3d do not support streaming.u can hire someone to add that.or can use free unity.
#3
Do you know where I can get the resources for logging in?
For people to play.
09/13/2012 (8:08 pm)
A leaderboard is a listing of the top ten people who have survived longest.Do you know where I can get the resources for logging in?
For people to play.
#4
i belive there r many resource on that.
here is one that i was reading last night.
http://www.garagegames.com/community/resources/view/11552
just do some search on resource section.
"A leaderboard is a listing of the top ten people who have survived longest."
only to add some more script into present score board script.
09/13/2012 (11:12 pm)
"Do you know where I can get the resources for logging in?"i belive there r many resource on that.
here is one that i was reading last night.
http://www.garagegames.com/community/resources/view/11552
just do some search on resource section.
"A leaderboard is a listing of the top ten people who have survived longest."
only to add some more script into present score board script.
#5
Also how easy would it be for a beginner to do?
Finally what script should I use?
09/14/2012 (3:21 pm)
If I use that resource does it enable them to log in on the game and have them logged in on the website or vice versa?Also how easy would it be for a beginner to do?
Finally what script should I use?
#6
Torque supports multi-player very well, and recording player info and storing that should be relatively simple, as a side note, you should probably record how active a player is, for example a player standing still for more than 15 second has probably found a flaw/place to hide, something that would be bad based on how you described your game.
What torque isn't is a web enabled game, while there are some plug-ins top make it a pseudo browser game I'm not sure how well these work any more, I haven't actually tried them since early beta days.
As ahsan has already pointed out, GG also have a nice looking zombie pack to really help you make your demo look the part, if you look up some of the FPS resources posted by people like Steve Yorkshire i'm sure you will have a demo running in no time at all :)
09/14/2012 (7:25 pm)
Making games isn't that easy, even for experienced people, I'm not trying to put you off I'm just pointing out the semi obvious. That said most of the features you describe don't seem to be overly complex. Somebody will probably slap me for this but.. T3D is a very FPS centric game engine out of the box, in that most of the examples and scripts provided for learning and showing off are FPS based. This means that much of what you want is already in the game in a very basic form, as a beginner this should help you learn better and faster.Torque supports multi-player very well, and recording player info and storing that should be relatively simple, as a side note, you should probably record how active a player is, for example a player standing still for more than 15 second has probably found a flaw/place to hide, something that would be bad based on how you described your game.
What torque isn't is a web enabled game, while there are some plug-ins top make it a pseudo browser game I'm not sure how well these work any more, I haven't actually tried them since early beta days.
As ahsan has already pointed out, GG also have a nice looking zombie pack to really help you make your demo look the part, if you look up some of the FPS resources posted by people like Steve Yorkshire i'm sure you will have a demo running in no time at all :)
#7
http://www.garagegames.com/community/resources/view/20829
Also, in case you missed the main page announcements, soon the engine will be open sourced, which means you can rope all your buddies into helping without it costing a fortune.
09/14/2012 (7:27 pm)
Just to make life easy, here's the first parthttp://www.garagegames.com/community/resources/view/20829
Also, in case you missed the main page announcements, soon the engine will be open sourced, which means you can rope all your buddies into helping without it costing a fortune.
#8
09/14/2012 (8:25 pm)
So open source means that the source code will be released correct? That means we get the game engine for free, correct?
#9
yes.
but only some part of the source will not be released for licensing(FMOD and any other 3rd party tools integration) reason.but i am sure u do not need them now.
"Also how easy would it be for a beginner to do?"
@caden,i started to work with t3d in december of 2010.that time i only had simple knowledge on c++.nothing else.and i was absolute beginner on using computer.now after 1.8 year's try to learn t3d, i can make any fps game easily with t3d.just need an art team.
do not know how much u know about programming.if knows nothing on programming then just grab basics of c and c++.
1/2 monthe is enough to grab them.
then try and learn.u will be able to do that zombie game.just grab gg's zombie art pack.40-50$.look into their store.
try to stick with t3d.do not go to unity.that is free but expensive to support that.
09/15/2012 (2:38 am)
"So open source means that the source code will be released correct? That means we get the game engine for free, correct?"yes.
but only some part of the source will not be released for licensing(FMOD and any other 3rd party tools integration) reason.but i am sure u do not need them now.
"Also how easy would it be for a beginner to do?"
@caden,i started to work with t3d in december of 2010.that time i only had simple knowledge on c++.nothing else.and i was absolute beginner on using computer.now after 1.8 year's try to learn t3d, i can make any fps game easily with t3d.just need an art team.
do not know how much u know about programming.if knows nothing on programming then just grab basics of c and c++.
1/2 monthe is enough to grab them.
then try and learn.u will be able to do that zombie game.just grab gg's zombie art pack.40-50$.look into their store.
try to stick with t3d.do not go to unity.that is free but expensive to support that.
Ahsan Muzaheed
Default Studio Name
i have worked full 2 month on zombie game's script.so i cn assure that it is possible with t3d.
but this part not clear to me:
"with a leaderboard posted at each safe zone"--what is leaderboard?
"logged in with an automatic log in if you don't move your mouse after about a minute"---possible,but i never worked on logging system.but u can some resource on them.
also many community member is working on zombie games.do a search and u will find some video of them.those will give u idea,what is possible.
and there are 3/4 resource on zombie game.specially this one:
www.garagegames.com/community/blogs/view/21702
just download t3d 1.2 demo.and grab gg's zombie pack.u will have a demo game to show off.