T3D 1.3 coming?
by Scottie Sirius · in Torque 3D Professional · 09/06/2012 (5:34 pm) · 7 replies
What's the latest on updates and improvements? What are you guys working on?
It's been seriously quiet!
It's been seriously quiet!
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Creating the AlterVerse! www.AlterVerse.com
#2
Also, if they roll out 1.3 they totally need to do this on some Friday the 13th. :)
09/06/2012 (9:20 pm)
I think there is an announcement brewing Monday. Also, if they roll out 1.3 they totally need to do this on some Friday the 13th. :)
#3
And if you have any specific questions to GG refer to the thread in the above link ^
09/07/2012 (12:27 am)
Wait for monday!And if you have any specific questions to GG refer to the thread in the above link ^
#4
09/07/2012 (7:15 am)
A lot of questions on T3D will be answered Monday. Well, we're shooting for Monday at this point. We still have a couple of things that we're ironing out, but the announcement should still come Monday unless we have a show-stopper.
#5
09/07/2012 (10:29 am)
Hopefully it involves some engine supercharging to meet the "standard" out there now-a-days with other engines.
#6
anyone interested just send $49.99 p&p charges to the usual adress!
Just kidding, no candy bar... Just send the $ anyways ;-)
but seriously roll on Monday can't wait :-D
09/07/2012 (3:09 pm)
we have dicided not to fix any bugs or give any new features but you get a FREE candy bar instead...anyone interested just send $49.99 p&p charges to the usual adress!
Just kidding, no candy bar... Just send the $ anyways ;-)
but seriously roll on Monday can't wait :-D
#7
For more information on the release, check out Eric's blog here:
http://www.garagegames.com/community/blogs/view/2187
For more information on the technical details, check out Dave Wyand's blog here:
http://www.garagegames.com/community/blogs/view/21875
09/10/2012 (9:48 am)
Well, it does include a community developed roadmap and open sourcing of T3D under MIT.For more information on the release, check out Eric's blog here:
http://www.garagegames.com/community/blogs/view/2187
For more information on the technical details, check out Dave Wyand's blog here:
http://www.garagegames.com/community/blogs/view/21875
Torque Owner CSMP
MP Studios
First-Person view still has problems with the sound effects, moving up or down hills still has animation issues, soldier is still using 4-way movement animations, swimming has animation problems, still no footpuffs or decals, vehicle + physx issues... I could go on but it's been awhile since I've worked with torque because I feel over-burdened with issues that could have been fixed already.(I really don't think I'm asking for genre-specific fixes here)
I'm checking out the T3D CE because it seems it's the only version recieving any attention and I am extremely grateful that it is because of the potential Torque3D has.
I may be incorrect in my assumptions of inactivity but I can say that I have tried throughout my absence to check for any T3D updates to no avail, games have progressed extremely far in a short amount of time and I don't think that bug-fixes and universal features are asking too much.
That would be my 2 cents.