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Compiler can't find certain .libs [SOLVED :)]

by Alpha-Kand · in Torque Game Builder · 08/31/2012 (9:48 am) · 3 replies

This is for torque 2d and I know a bunch of you guys have this working properly so why not ask for help?

I am able to edit source code and have the game run with edited/added code in it at a price.
1. I can only compile in DEBUG mode, see below.
2. When trying to open the new file in GameEditor mode it shows up with a black glitchy background and won't load a project.

In DEBUG it compiles perfect but in RELEASE is says this
3>;LINK : fatal error LNK1181: cannot open input file 'C:Program Files (x86)TorqueTorque Game Builder 1.7.5 ProengineLinkReleaseglu2d3d.lib'
1>;LINK : fatal error LNK1181: cannot open input file 'C:Program Files (x86)TorqueTorque Game Builder 1.7.5 ProengineLinkReleaseopengl2d3d.lib


It there a way to fix the linker or can anybody share their libs so I can add them to where it wants them. I looked everywhere in the torque folder system and I can't find them anywhere... Now I could install torque again, update the code for VS2010 and maybe that will get my libs back but why did it delete them in the first place?

About the author

I have always loved video games and computer games so decided to try making my own. Spent a little more than a year on a program simply named Game Maker which really got me interested. Finally decided to get "professional" by getting Torque 2D.


#1
08/31/2012 (9:56 am)
I wish I could help.
I use 1.7.6 I checked the entire folder couldn't find any of these files.
#2
08/31/2012 (10:31 am)
It looks like it is incorrectly parsing the \'s for the directories.
#3
08/31/2012 (11:05 am)
I seemed to have fixed it now. I re-installed Torque in another folder (in case this didn't work) and updated the 2008 solution. Previously I updated the 2005 version. This new solution seems to have everything it wanted and it isn't glitching up any more.
Now I just have to replace my old folders with this new one...