Game Development Community

Can somebody check my 3d shape?

by Vlad I · in Torque Game Builder · 08/31/2012 (9:03 am) · 4 replies

I've tried to export a simple box from max 2010 as .dts
I followed this tutorial www.youtube.com/watch?v=1SKQt3zsuBc

But as soon as the project loads up it crashes, if I remove the box.dts from my shapes folder TGB loads up no probs.

Can somebody try to load my box.dts so I could establish the problem?

www.filedropper.com/box

I don't know whether it is my TGB or the bad exporter, although the exporter didnt show any errors.

Thanks

#1
08/31/2012 (9:57 am)
It is most likely using a different version of the DTS format. I do not believe that the T2D DTS loader has been updated in a long time. At one time there was talk about deprecating DTS's in T2D.
#2
08/31/2012 (9:59 am)
So it's not the exporter's fault?
How to import the dts files in T2D?
#3
08/31/2012 (11:06 am)
I think it is much more likely that the exporter is using a newer DTS format version than it just being broken and creating a "bad" DTS. You can try moving back to a previous exporter version, which is usually not friendly in newer editions of Max.
#4
08/31/2012 (11:45 am)
Thanks Dave, do you happen to know where I can get the previous version for 2010 max?