Wrapping Levels in 2D
by Andrew Deters · in iTorque 2D · 08/15/2012 (1:40 pm) · 2 replies
I want to know how to create a level that can endlessly wrap around on its self, similar to the game Rampage World Tour. The concept is that the level is side scrolling around the outside of a 3D cylinder. And the camera would be able to move back and forth around the level. If anyone has an idea of where I can go to start getting that to work that would be a big help.
#2
08/20/2012 (12:48 pm)
I have found one article that said I can use tile layers and just have them repeat as a way to make the level wrap. I am just not sure if I destroy a tile if it would be gone on all repeated ones of itself.
Torque Owner David Helmer
The Kids
If your player character is always at position 0,0 and every time you press left or right the following happens:
There are some exceptions and some special changes that you'd need to make to make the camera believable, but that is the "gist" of it.