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Optimizing graphics for platformer

by Neil Sardesai · in Technical Issues · 07/26/2012 (2:47 pm) · 0 replies

Hi, I want to create a 2D sidescrolling platformer. I've got really really wide static sprites (the ground, background stuff, etc). The problem is, this is making the game incredibly laggy. How would I have all these wide sprites without lagging the game?
Thanks.

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