I have a question about Real Time Newtorking
by Shadow_Zero · in Torque Game Engine · 07/24/2012 (10:45 am) · 1 replies
just have a quick question about real time networking. I am trying to make a multi-player platformer that can have two to six people online at once. My question is, does torque support real time networking and if so how would I be able to utilize it. If there are any documents about using real time networking in torque that would also be helpful. Thank you for your time.
About the author
Ahsan Muzaheed
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what means real time?
"I am trying to make a multi-player platformer that can have two to six people online at once."
that is already in stock t3d.download t3d demo and host in a pc.then other pc can join to u through lan.
for internet connection there need some variable change depends on youe network settings