Write on PC - which file can port to Mac
by Andy Hawkins · in iTorque 2D · 07/21/2012 (6:35 am) · 4 replies
I am primarily developing on the PC. Which files can be copied over and not stuff up the project so that I can work mainly on the PC and then do final tweaks on the Mac? I have tried just copying the entire project and for some reason that doesn't work.
#2
07/30/2012 (5:10 am)
I was using the wrong file. This is not an issue now.
#3
08/10/2012 (2:43 am)
Actually there is still a problem. If I take the entire PC build across and run it on the Mac version of iT2D it won't run the game from the editor. I can however run it from Torsion using Wine bottler. It seems to work if I create a brand new project on the Mac though.
#4
08/10/2012 (2:48 am)
So if I build a new project on the Mac, then copy the data,guy,managed and scripts from the PC project it works. Strange...
Torque Owner David Helmer
The Kids
Can you give us exact details on what you're clicking on to run and what issues are happening, logs, errors messages or whatever?