problem importing sketchup models into t3d?
by dante williams · in Torque 3D Professional · 07/13/2012 (3:23 pm) · 3 replies
Every time i make a model in sketchup and then export to .dae cause i have pro the model glitches and doesn't show the whole model. Also i have tried to make models in maya and 3ds max but the same thing happens. does anyone know if i need certain setting or if i just need to give up and use the constructor if that's the case i bought t3d for the wrong reason.
About the author
Recent Threads
#2
If the model still doesn't show from exporting with that, make sure you collapse any modifiers and try again (some are fine, eg. the skin modifier). I've found that some modifiers either don't export properly in a COLLADA format and/or T3D can't import right.
As for textures, I don't know if i'm doing something wrong here, but I havent been able to get PNG's or JPEG's to work. So I save my textures as DDS for importing (these also work nicely in 3DS Max)
07/13/2012 (11:15 pm)
I'm not sure about sketchup or blender, but in 3DS Max, you should try out the OpenCOLLADA plugin to export DAE's. If the model still doesn't show from exporting with that, make sure you collapse any modifiers and try again (some are fine, eg. the skin modifier). I've found that some modifiers either don't export properly in a COLLADA format and/or T3D can't import right.
As for textures, I don't know if i'm doing something wrong here, but I havent been able to get PNG's or JPEG's to work. So I save my textures as DDS for importing (these also work nicely in 3DS Max)
#3
07/14/2012 (3:44 am)
I've posted on your other post. You need to set up the models in a particular way. Can you include some screen shots of in modelling package / sketchup and torque and I'll try and help as I've used the pipelines fine.
Torque Owner DreamPharaoh
Gods and Nemesis