Game Development Community

Hardware incompatibility or deeper issue?

by Richard Preziosi · in Torque 3D Professional · 06/27/2012 (7:27 pm) · 2 replies

Running into an issue on a test PC. Here is the error that is crashing the engine.

DOF_DownSample_P.hlsl(71,11): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll

Curious if anyone has had any experience with this error and it crashing the engine.

#1
06/27/2012 (9:02 pm)
That particular error/warning message was reported before and labelled as safe, not an error; see comments by Pat Wilson and Tom Spilman.
#2
06/27/2012 (9:05 pm)
Try giving more information about the hardware itself, and possibly a callstack report when the crash happens.