New T2D Blogs
by David Helmer · in iTorque 2D · 06/19/2012 (3:44 pm) · 11 replies
Figure I'll make this the iTorque 2D/ Torque 2D HQ for 2D Blogs. I hope this drives more traffic to the blog and stokes more conversation. Enjoy!
2D Blogs So Far
- 12/12/2012 - Torque 2D Going MIT! (New Torque 2D Going MIT)
- 01/03/2013 - Big Update List (List of major T2D Improvements)
- 06/05/2012 - Kickoff! (url)
- 06/12/2012 - Box2D Dev Discussion (url)
- 06/19/2012 - Box2D Wrapup (url)
- 06/26/2012 - Fancy HUD (url)
- 07/03/2012 - Behaviors and BlazeJam (url)
- 08/24/2012 - Goals of T2D and 3SS (url)
- 09/06/2012 - Documentation (url)
- 10/13/2012 - Module System (url)
Original Post:
Quote:
Hey,
I had missed last week's 2D tuesday because I actually load up the forums multiple times a day but only occasionally process the blogs page.
Guess I'll have to set a reminder.
Anyways, great stuff! I'm absolutely loving it. Hearing about the conversations and issues that you guys are working through are giving me more and more confidence that you're heading in the right direction.
About the author
A C# developer by day and a TorqueScript developer by night...
#2
06/19/2012 (8:06 pm)
Oh yes, please sticky this.
#3
06/19/2012 (8:22 pm)
Stickied! Thanks for the initiative.
#4
06/26/2012 (2:48 pm)
Updated OP with today's entry.
#5
07/03/2012 (4:08 pm)
Updated OP with 7/3 entry.
#6
07/11/2012 (1:35 pm)
No entry this week?
#7
07/24/2012 (5:07 pm)
Yeah I'm sad that they haven't continued, though every time Michael has gone dark, something awesome happens shortly after.
#8
07/24/2012 (5:14 pm)
Yeah. Dev comes first, and Mich has been kicking it up a notch on the dev side. Unfortunately it means that sometimes blogs slip.
#9
10/13/2012 (9:53 am)
I've updated the original post with the past three blogs, including one I posted today.
#10
12/13/2012 (6:01 am)
Updated the original post with the big news that Torque 2D is going MIT!
#11
01/03/2013 (7:10 am)
Updated the original post with a link to my most recent T2D blog. It contains a high level list of all the major improvements, new features, deprecations, differences, and more.
Employee Michael Perry
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