Game Development Community

BUG: $pref::iPhone::ScreenUpsideDown TRUE causes black screen

by John Vanderbeck · in iTorque 2D · 05/18/2012 (5:26 pm) · 1 replies

So in my endeavors to fix this darned upside down bug, I found that if you set in your prefs, $pref::iPhone::ScreenUpsideDown = 1; to indicate that the game should be initialized to an "upside down" state, which is actually home button on the left, then something goes very bad and you end up with a black screen.

#1
05/18/2012 (6:09 pm)
This appears to be only on Retina display on the new iPad, and POSSIBLY retina on iPhone but i'm not certain.

It looks like the cause of this is that the center point for the transformation is incorrect on retina display.