BUG: $pref::iPhone::ScreenUpsideDown TRUE causes black screen
by John Vanderbeck · in iTorque 2D · 05/18/2012 (5:26 pm) · 1 replies
So in my endeavors to fix this darned upside down bug, I found that if you set in your prefs, $pref::iPhone::ScreenUpsideDown = 1; to indicate that the game should be initialized to an "upside down" state, which is actually home button on the left, then something goes very bad and you end up with a black screen.
Torque Owner John Vanderbeck
VanderGames
It looks like the cause of this is that the center point for the transformation is incorrect on retina display.