can i use setControlObject() in any client side function?
by Ahsan Muzaheed · in Torque 3D Beginner · 04/15/2012 (7:58 pm) · 2 replies
i was trying this:
in host side client it works fine.
but in other client it shows:
Unable to find object: '' attempting to call function 'setTrackObject'
'4326' attempting to call function 'setControlObject'
i think access to camera in client side is not possible.
am i right?
//*************************//
although i have done this by another command:
game.changecamera(%sourceClient,%obj);
but a client side function and a command to that function(instead of those 3 line of code) in changeCamera() can save some network data.
that is why i was trying to make a client side function.
function clientCmdchangecamera(%client,%obj)
{
%client.camera.setTrackObject(%obj,VectorSub(%obj.getTransform(),("-10 -5 -5 -1")));//%obj.getTransform(),("0 5 500 1"))
%client.camera.setVelocity("1000 1000 1000");
%client.setControlObject(%client.camera);
clientCmdSyncEditorGui();//?????????????????????????
}in host side client it works fine.
but in other client it shows:
Unable to find object: '' attempting to call function 'setTrackObject'
'4326' attempting to call function 'setControlObject'
i think access to camera in client side is not possible.
am i right?
//*************************//
although i have done this by another command:
game.changecamera(%sourceClient,%obj);
function GameCore::changecamera(%game, %client,%obj)
{
%client.camera.setTrackObject(%obj,VectorSub(%obj.getTransform(),("-10 -5 -5 -1")));//%obj.getTransform(),("0 5 500 1"))
%client.camera.setVelocity("1000 1000 1000");////////////
%client.setControlObject(%client.camera);/////////////
}but a client side function and a command to that function(instead of those 3 line of code) in changeCamera() can save some network data.
that is why i was trying to make a client side function.
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#2
%client is auto-defined, no parameters necessary for it to be sent to the server.
04/21/2012 (10:55 am)
or, from your command to client, make a serverCmd and then use setControlObjectfunction serverCmdControlObj(%client,%obj) {
%client.setControlObject(%obj);
}%client is auto-defined, no parameters necessary for it to be sent to the server.
Torque Owner Mquaker
Mquaker Studio
below client-side sample code.
function test() { %obj = ServerConnection.getControlObject(); echo( "%obj Position = " @ %obj.getTransform() ); }