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Need Help On Mouse Based Game

by Craig Gillman · in Game Design and Creative Issues · 04/12/2012 (8:34 am) · 3 replies

Hi there, I'm currently making a mouse controlled game in Torque Game Builder. I'm quite new to it, I'm trying to figure out how to make the player sprite change when it attaches to a object in game that you just clicked on. Also how do you make the sprite change to a jumping sprite when it moves towards what you just clicked? I've got the static sprites drawn up.

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#1
04/24/2012 (6:21 pm)
???
#2
05/02/2012 (11:56 am)
You may want to try the engine specific forum for this question, but basically you either will need to add code to mount the objects on collision (if you want things to "stick" to the player model) or to change the imageMap property of your player object (likely a t2dStaticSprite) to your different image file.
#3
06/28/2012 (11:45 pm)
i am also try this ...
but Could not successfully achieved...
So if you have some success inform me please....



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