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Integrating external networking packages?

by John Colgrove · in Torque Game Builder · 04/03/2012 (12:13 pm) · 1 replies

Is it possible to integrate external networking packages inside T2D? More specifically Scalify's Badumna (http://www.scalify.com/features.php)? According Scalify, Badumna can integrate inside any C++ engine as of version 2.0 (released on 10/19/11). I guess I was just curious more then anything.

#1
04/05/2012 (4:59 pm)
I can't see why not. It probably comes down to figuring out how you want to control it. You can always add torquescript console integration to provide helper functions, etc.

You could use your TGE source to see how it handled networked data and follow its example.