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How do I bind the camera to a set path?

by Jose M Euvin · in Torque Game Engine · 04/02/2012 (4:19 am) · 1 replies

I'm using a Navpath (T3D resource). Which creates a path between to specified points using AI. I'm trying to set it where I spawn in to a point and the camera follows that path from point A (spawn point) to point B (end point).

Can anyone please help me.

Thank you.