Game Development Community

Player movement

by Alex Dickerson · in Torque Game Builder · 03/25/2012 (1:48 pm) · 2 replies

Hey everybody,

I realize this isn't the proper forum for the question, but the PSK forum is pretty dead.

I was wondering if anyone else was using the PSK and implemented custom player movement. I would like to remove the glide functionality of the player from the PSK, but can't seem to find the place to make the edit. Would anyone mind please pointing me in the correct direction?

Thanks!

Alex

#1
04/06/2012 (9:27 am)
I recommend starting with the Actor behavior and working outward from there. From reading the PSK docs it looks like Actor shows how they handle movement states so you should be able to figure out from there where any given movement behavior is handled.
#2
04/06/2012 (9:43 am)
Simply add

AllowGliding = false;

to the player datablock. For a detailed list of Actor configuration fields go here

tdn.garagegames.com/wiki/TGB/PlatformerStarterKit/UpgradeGuide_1_0_to_1_1