which book for tgb
by hamed · in Game Design and Creative Issues · 03/17/2012 (1:23 am) · 4 replies
hello guys, its a few month that im hardly studying tgb i have finished tutorials, some tdn parts , and have downloaded some games of the rake in grass company , but still there are alot of things that i dont know and make me confuse while reading the codes,spicially in the gui part
would anybody tell me which language should i study that be skilled programmer in tgb, which way should i go that dont waste my time any more,
light a flame for me cause heres is very very daark and im very eager for seeing
would anybody tell me which language should i study that be skilled programmer in tgb, which way should i go that dont waste my time any more,
light a flame for me cause heres is very very daark and im very eager for seeing
About the author
the great costly games, but the only purpose is killing, and the only amuse but why we just should kill to be satisfied,why the games should not change ? great drama in the games ? maybe today , is the time to change from bullets to flowers
#2
ive already downloaded a source game that got the below code
are you ready to help me with this
im ready for pay 20$ for this question
03/17/2012 (3:41 am)
thanks john , ive studied the tgb for teen but not the rest of your offer, john the only thing ive got trouble with it is making a loading logo page and nothing else and im reay ti pay money to anyone that send me a code that loads a logo bitmap when my game startsive already downloaded a source game that got the below code
if($pref::game::loading_bitmap !$= "") T300ADGui.bitmap = $pref::game::loading_bitmap; if($pref::game::logo_bitmap !$= "") GarageGamesGui.bitmap = $pref::game::logo_bitmap; // FIXME: kvuli editoru Canvas.setContent(loadGarageGamesGui());but theres no gui control with logo_bitmap name and even thers no loadgaragegamesgui function in the source code , i think the source code are incomplete ,
are you ready to help me with this
im ready for pay 20$ for this question
#3
03/17/2012 (1:40 pm)
Sorry is your profile not updating seems you don't own the engine. I am thinking to get over your pit fall you need source code be wrong.
#4
Hamed, it may be better if you try following the Tutorials and reading the Documentation that come with the TGB Demo than it would be trying to piece together and understand custom written code that is specific to a game using an older version of the Engine which may or may not have certain functions/methods in common.
03/17/2012 (2:17 pm)
I've answered hamed's question about the possibly missing logo preference over on his other thread. If I'm not mistaken he's trying to use the script source for a game based on an old version of TGB (not the actual C++ source code itself), which apparently has issues with the Demo and doesn't include any assets either.Hamed, it may be better if you try following the Tutorials and reading the Documentation that come with the TGB Demo than it would be trying to piece together and understand custom written code that is specific to a game using an older version of the Engine which may or may not have certain functions/methods in common.
Torque 3D Owner StuporMundi
Doesn't seem as if much is being done on it, which is a pity.
Michael Duggan has done a book, '2D Game Building for Teens', very basic, not certain how good one could consider it, but it maight be of help with GUI stuff. It includes a CD ROM with TGB 1.74 so only a couple of iterations of the engine earlier.
Also there are really good video resources and tutorials aimed at TGB that can be purchased from this site:
http://www.makingindiegames.com/
There is a GUI kit due out soon from a third party seller, but no idea when or even if, it will definitely make an appearance: http://www.garagegames.com/community/blogs/view/21556
I hope some of this helps, there is far less out there for learning TGB than T3D which is a great pity because some genre are more suitable for 2D.