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Custom texture causing gold reflections

by Justin Fleming · in Technical Issues · 03/11/2012 (7:07 am) · 2 replies

Hi,

I recently decided to change the police car reflection in the Chinatown level. Following the steps I used to re-texture Gideon (as per the tutorial) I re-coloured the car and imported it as a diffuse texture.

Without changing anything else, I receive massive gold reflections on my car. I know there would have to be a simple solution that I am overlooking, but any help would be greatly appreciated.

3.bp.blogspot.com/-l_GMguaFII0/T1ywgLLoNDI/AAAAAAAAACM/ShKPZVy4SYM/s1600/3.jpg
Thanks,

~ Justin

#1
03/11/2012 (9:04 am)
It's the cubemap, turn reflections off in the material.
#2
03/11/2012 (4:53 pm)
Thank you, disabling the cubemap worked.