Game Development Community

Animated loading bar in TGB a la SPAZ

by daffodilistic · in Torque Game Builder · 03/09/2012 (12:16 am) · 3 replies

Hi all,

Just curious as to this feature that I am working on right now for our game - we're trying to create an animated loading bar that fills up as assets and data are loaded when a level is loaded in our game. We've tried out the SPAZ (Space Pirates And Zombies) demo, and we're surprised to see that they use a loading bar which fills up as game data is being loaded, and its rather smooth as well. My question is, how do we replicate that?

#1
03/09/2012 (8:56 am)
Make a level with some fancy code and sprites as your loading screen. Handle communication by setting progress in global variables. Create an additional layer in front of everything if you'd like versatility.
#2
12/20/2012 (2:16 pm)
I made a loading gui and for the loading bar, a theora. I made it so that when you press the load level button you go to the loading gui. On wake, the loading gui reads the save file.
#3
12/20/2012 (3:49 pm)
Maybe this would work but I haven't seen SPAZ.
Possibly the best and most powerful yet potentially troublesome to the inexperienced is threading.

I haven't yet fooled around with it yet but if you search the source code for "ThreadManager" it should lead you to a file that could help get you started.