Game Development Community

Dynamic Cubemap

by Anthony Rosenbaum · in Torque 3D Professional · 03/07/2012 (1:24 pm) · 3 replies

Can some one please provide an example of getting dynamic cubemapping and planar reflection on objects in t3d?

#2
03/08/2012 (7:31 pm)
I posted on this link how to create a dynamic cube map in T3D:
http://www.garagegames.com/community/blog/view/21569/

[edit] looks like TheGasMan beat me to it.
#3
03/14/2012 (3:57 am)
they moved the site and lost Anthony's last post..

Anthony; in TGEA I had to add to the source: the classes that were to be reflected. I am sure the same issue is at hand here.