Light glows showing through objects/Invisible Meshes *SOLVED*
by Justin Fleming · in Technical Issues · 03/07/2012 (4:37 am) · 5 replies
Hi,
I recently downloaded the demo version of Torque 3D so that I could try the engine before purchasing. While playing through the Chinatown FPS Tutorial level I noticed a glitch that is causing all of the lights with the "glow" effect around them to appear through all objects and buildings (See Picture).

Another glitch I am experiencing occurs only when I have lighting quality above the lowest setting (and sometimes only in full screen). The glitch causes nearly all meshes to become either invisible or transparent. Unfortunately my computer will not allow me to take a picture of this (?).
Any help would be greatly appreciated as I cannot wait to get started working with Torque.
Thanks in advance,
~ Justin
I recently downloaded the demo version of Torque 3D so that I could try the engine before purchasing. While playing through the Chinatown FPS Tutorial level I noticed a glitch that is causing all of the lights with the "glow" effect around them to appear through all objects and buildings (See Picture).

Another glitch I am experiencing occurs only when I have lighting quality above the lowest setting (and sometimes only in full screen). The glitch causes nearly all meshes to become either invisible or transparent. Unfortunately my computer will not allow me to take a picture of this (?).
Any help would be greatly appreciated as I cannot wait to get started working with Torque.
Thanks in advance,
~ Justin
#2
03/07/2012 (7:53 pm)
Thank you for your reply, but I am not experiencing any shadows or light bleed through the walls, just the special effect glow around them is visible. i don't know if the light would bleed through if I could make the lighting quality higher, but from what I have seen I think I am experiencing a different glitch.
#3
in that case,you have to wait for somebody's proper answer
03/07/2012 (8:06 pm)
i thought both are same.sorry for my little knowledge on lighting.in that case,you have to wait for somebody's proper answer
#4
03/07/2012 (8:22 pm)
Make sure that you have both DirectX and your GPU drivers up-to-date, both of those things being out of date versions can cause all types artifacts.
#5
03/07/2012 (8:43 pm)
Thank you. Both were up to date, but your comment reminded me that I have set ATI control centre to boost graphical settings higher than the application allows me. Disabling these and using application settings only fixed the problem.
Ahsan Muzaheed
Default Studio Name
(http://www.garagegames.com/account/profile/59249)
has posted something like this one also.
and
that has been logged as 3181(T3D1.2 Light Leaking through walls LOGGED(THREED-3181)).which means it is a bug of t3d.
and it was posted in private forum.so u will not be able to see that thread.
but here are the picture posted by mittaw:
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