Dungeons: The Eye of Draconus
by William McDonald · in General Game Discussion · 02/29/2012 (12:20 am) · 4 replies
Been working on this puppy for over four years now and we're about to release a demo!
It's made in Torque X, targeting the XBLI Marketplace and of course PC.
This is our latest Alpha build, not perfect, but definitely fun to play. Just looking for some feedback and demo playtesters.
Also you can read about our project's history here:
kck.st/hWWRT6
It's made in Torque X, targeting the XBLI Marketplace and of course PC.
This is our latest Alpha build, not perfect, but definitely fun to play. Just looking for some feedback and demo playtesters.
Also you can read about our project's history here:
kck.st/hWWRT6
About the author
I am the grand bureaucrat of SuckerFree Games. I now have one game in distribution, "Kobold's Quest" and another is soon to be published, "Dungeons the Eye of Draconus". My day job is as a Videographer.
#2
03/02/2012 (12:27 pm)
Looks great. I look forward to picking it up and playing it!
#3
03/02/2012 (2:31 pm)
Glad to see you all like it :) We've been doing some crunch development since this videos posting and it's now looking even better :)
#4
We were an early Torque X 2D adopter and a member of the Torque X CEV community and after literally 6+ years of production and hardship, we've finally released our game upon the world. Considering this game has been in production before Castle Crashers was released, it's interesting to see how our old design document compares to what has become industry standard. Just two guys and a girl for the majority of development, this took a long time to deliver, but now that it's out and available to the general public, we sincerely hope you all enjoy it.
Our Trailer:
Link to our steam page:
store.steampowered.com/app/303510/
Is there a way to be added to the list of games "Made with Torque"?
Thank you for your time,
William A. McDonald
08/16/2014 (10:04 pm)
A quick announcement that our 6 year long project, Dungeons: The Eye of Draconus, has been released on Steam. We were an early Torque X 2D adopter and a member of the Torque X CEV community and after literally 6+ years of production and hardship, we've finally released our game upon the world. Considering this game has been in production before Castle Crashers was released, it's interesting to see how our old design document compares to what has become industry standard. Just two guys and a girl for the majority of development, this took a long time to deliver, but now that it's out and available to the general public, we sincerely hope you all enjoy it.
Our Trailer:
Link to our steam page:
store.steampowered.com/app/303510/
Is there a way to be added to the list of games "Made with Torque"?
Thank you for your time,
William A. McDonald
Mirsad Mustafa
Default Studio Name