Which engine is my best option...
by 2dGamer · in Torque Developer Network · 02/25/2012 (9:49 pm) · 0 replies
I'm wanting to make a realtime-networked 2d game.Yes,I know this has probably been brought up many times.I'm not sure on which engine I should go with.I'm leaning towards a client that connects to a dedicated server.I remember reading stuff about TGEA being able to support this but its not longer being sold?IDK I need pointed in the right direction!
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