tgb project source
by hamed · in Torque Game Builder · 02/22/2012 (6:29 am) · 10 replies
hi everybody,
when the tutorials arent in a straight line, maybe it be better that see the source of a project,a completely project and survey the code line by line, wish garagegames put some sample source on his site but Apparently theres nothing on garagegame site,
do you know how can find the project samples,include level builder and everything else because i think just with the cs files and without level builder theres no chance to undrestand the game stream
when the tutorials arent in a straight line, maybe it be better that see the source of a project,a completely project and survey the code line by line, wish garagegames put some sample source on his site but Apparently theres nothing on garagegame site,
do you know how can find the project samples,include level builder and everything else because i think just with the cs files and without level builder theres no chance to undrestand the game stream
About the author
the great costly games, but the only purpose is killing, and the only amuse but why we just should kill to be satisfied,why the games should not change ? great drama in the games ? maybe today , is the time to change from bullets to flowers
#2
02/22/2012 (9:09 am)
The source code is only available to licensed users. I'm not quite following on exactly what you're looking for, but you should be able to find everything you need in the demo. There are multiple example projects that you can take a look at to see how scripts and GUIs are used in a game. We also have several tutorials in the docs that go over how to use some the different tools and systems.
#3
02/22/2012 (5:58 pm)
you mean after buying,, garagegames will mail us some profesional project samples ,include gui and etc.. ?
#4
02/22/2012 (6:27 pm)
@hamed - Scott means that when you purchase the engine, you can download the full source product. This will contain all the scripts and C++ code used to build the editors and example games that ship with it.
#5
02/22/2012 (6:46 pm)
Hammed is actuually asking for the tutorials in finished code form. not the source to tgb.
#6
ofcourse ive got phantasia source code but without the level builder so i can not recognise the game stream and object class and names
02/22/2012 (9:03 pm)
yes, michael is right, im a beginner programmer and i cant modify the source tgb code yet, i just want a finished game such as phantasia source code,source code + level builder ofcourse ive got phantasia source code but without the level builder so i can not recognise the game stream and object class and names
#7
02/22/2012 (11:34 pm)
There are no completed professional projects included, but there are various samples and the tutorials on the documentation page.
#8
Like it is already pointed out here: http://www.garagegames.com/community/forums/viewthread/124042
The tutorials are heavily outdated and need to be revamped and need to be complete again. This is something which already is known for over one year and at the moment a thing which is very sad to see for a new customer like me and others =/
02/23/2012 (12:55 am)
Even though hamed is the most impatient guy I have seen in a long time, requetsing answers in a few minutes to a few hours, he has one point very right (and crossposted in many threads): Like it is already pointed out here: http://www.garagegames.com/community/forums/viewthread/124042
The tutorials are heavily outdated and need to be revamped and need to be complete again. This is something which already is known for over one year and at the moment a thing which is very sad to see for a new customer like me and others =/
#9
02/23/2012 (6:23 am)
believe that im not impatient, im just eager to ....
#10
02/29/2012 (7:46 am)
there are a couple free source files throughout the site just put free source in a site wide search. Conner o'kane has released the source for go berylium and I learn a lot from that. buy some of the genre kits helps. and there was a studio that released the source to all there games but some of the coding and comment were in another language but if you can read code it's not that big of deal. Always do some digging around here there's a wealth of information and code provided for free by the community. Also dig through the tdn there some beautiful stuff on there that isn't in the standard menu system. lie a 2d game with this boxing kid, it explains some cool stuff artiscally. Just dig and dig and dig. when you find a gem book mark it. That what I do and I save all the book marks in separate folders.
hamed