MBG - Disconnection from Custom Level
by RoyTheDragon · in Marble Blast · 02/04/2012 (8:18 am) · 2 replies
Roy here,
I've been using the Ingame editor for quite a while and i want to get things set straight,
I seem to have trouble using the "Monster Speedway" Interior Instance within my level. Is there anyway to fix that so it doesn't happen again?
All the other Interior Instances were able to be inserted, but i dont understand why the monster speedway one wasnt.
And this is for part of my level too, I was thinking of scaling it down a notch to make it possible to pass my level.
--
Any Suggestions please comment below.
I've been using the Ingame editor for quite a while and i want to get things set straight,
I seem to have trouble using the "Monster Speedway" Interior Instance within my level. Is there anyway to fix that so it doesn't happen again?
All the other Interior Instances were able to be inserted, but i dont understand why the monster speedway one wasnt.
And this is for part of my level too, I was thinking of scaling it down a notch to make it possible to pass my level.
--
Any Suggestions please comment below.
Matan
Since this is Monster Speedway interior we're talking about, it could be both (I think there is a missing tex, but if there isn't one, then its the former and you can't do anything).
Anyway there is a super easy solution:
You need to add it through the .mis file (marble/data/missions/custom/ and find your mission file there, unless you saved the mission in a different directory). To open the .mis file, use a text editor (notepad, wordpad, ms word, textedit etc) and then add in the data needed for the monster speedway dif, like so:
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/intermediate/racetrack.dif";
showTerrainInside = "0";
};
And then it will appear in the game.