Resource, scrollers problem ! help
by andrewKRT · in Torque Developer Network · 02/03/2012 (5:56 pm) · 5 replies
hia all
Just bought Torque 2d pro, and loving it. The interface, commands, scripting (finally managed to fix some issue I had)
Going through the tutorials ive come upon this use with scrollers.
http://i41.tinypic.com/9r4vno.png
like a frame was missing in there. I noticed it in some of the default Resources that were already imported. What can be the cause of this ??
oh and another thing, just thought..might be trivial but still...Im working on a laptop, and like all laptops they sometimes have this weird overlay with keys, where certain keys dont type what they say...well the tilde aint working at all. Cant bring up the console unless I go left ctrl + tilde, but only in the game builder not when I run the game itself. Nothing happens. Is there a workaround for this, like setting a different bind, or something I should do in Wins for the keyboard setup ??
kind regards
Andrew
Just bought Torque 2d pro, and loving it. The interface, commands, scripting (finally managed to fix some issue I had)
Going through the tutorials ive come upon this use with scrollers.
http://i41.tinypic.com/9r4vno.png
like a frame was missing in there. I noticed it in some of the default Resources that were already imported. What can be the cause of this ??
oh and another thing, just thought..might be trivial but still...Im working on a laptop, and like all laptops they sometimes have this weird overlay with keys, where certain keys dont type what they say...well the tilde aint working at all. Cant bring up the console unless I go left ctrl + tilde, but only in the game builder not when I run the game itself. Nothing happens. Is there a workaround for this, like setting a different bind, or something I should do in Wins for the keyboard setup ??
kind regards
Andrew
About the author
#2
Thank you very much for your response. Ticking off filter pad does indeed fix the issue, but only in the game builder. When I try to run the game, the same thing happens.
Makes me wonder though, why for example, one image map has this issue, and a different one doesnt, and they are the same size.
Resizing some of the images that come bundled with the builder, isnt logical is it ?? They wouldnt include imagemaps, that wouldnt be optimized for a certain function ??
kind regards
andrew
02/04/2012 (4:28 am)
greetings Luis !Thank you very much for your response. Ticking off filter pad does indeed fix the issue, but only in the game builder. When I try to run the game, the same thing happens.
Makes me wonder though, why for example, one image map has this issue, and a different one doesnt, and they are the same size.
Resizing some of the images that come bundled with the builder, isnt logical is it ?? They wouldnt include imagemaps, that wouldnt be optimized for a certain function ??
kind regards
andrew
#3
02/04/2012 (10:59 am)
That IS odd. Could you upload the project? If it's something simple I can check it out and tell you what's going on.
#4
thanks for the reply again.
do i just zip it and upload ? Otherwise it is one of the default tutorials, from TutorialBase, the one with the clouds.
I have made some progress though. I noticed that the problem only persists in previous projects. If i start from scratch, the tick off filter pad works now. Is it a good idea to go through the resourcedatabase.cs files and change that to 0 in all the scripts ??
02/04/2012 (6:22 pm)
dear Luis,thanks for the reply again.
do i just zip it and upload ? Otherwise it is one of the default tutorials, from TutorialBase, the one with the clouds.
I have made some progress though. I noticed that the problem only persists in previous projects. If i start from scratch, the tick off filter pad works now. Is it a good idea to go through the resourcedatabase.cs files and change that to 0 in all the scripts ??
#5
02/04/2012 (7:33 pm)
Yeah, if you don't see any negative side effects (I can't think of any), just disable filter pad in any ImageMaps that you will use as scrollers.
Torque 3D Owner Luis E Pabon
Independent