Game Development Community

i am using torque constructor and i find it a hard tool to use i will explain what i mean in body

by Brian David Pearson · in General Discussion · 02/01/2012 (12:54 pm) · 6 replies

ok so lately i have been trying some modeling using torque constructor because i don't understand blender maybe if you explain blender i would use it it but back to topic i am trying to use constructor and i find it super hard mainly cause its measurements are so big like i am trying to make a gun and the gun would be so big i don't understand can you explain how to make a gun using constructor

EDIT:can you only make a good gun in stuff like blender or max 3d if so can you explain it

#1
02/01/2012 (1:43 pm)
Constructor isn't designed for things like that. It's meant to be used to build convex shapes, typically structures (like buildings, ramps, roads, bridges, etc.). Detailed meshes like character models, weapons, etc., especially those that need to be animated, need to be done in a 3D modeler, like Blender/Maya/3D Studio/etc.

For Torque3D, Constructor (and the .dif format it exports) is largely obsolete. You're better off doing all of your modeling in a 'proper' 3D modeler.
#2
02/01/2012 (1:43 pm)
ok i deleted my new version and using the 2.4 that torque linked a suport manual if i have other questions after i read this manual i will ask in forums as i should
#3
02/01/2012 (1:44 pm)
ok so blender will work?
#4
02/01/2012 (1:46 pm)
BTW do you suggest i use the one i can understand or go with the new blender
#5
02/01/2012 (11:28 pm)
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#6
02/03/2012 (11:03 am)
Brian check out the Blender forum, I posted a FREE Blender Book there on the NEW Blender! Blender is Powerful, hard to get into, but this book will help you out alot!

Also check out the FREE software I posted in the Artists Forum!!!

Mike