add glow power value to material editer..
by Mquaker · in Torque 3D Professional · 01/30/2012 (9:40 am) · 4 replies
I am in the material editor that allows you to adjust the glow power are looking for ways to add properties.
Reducing the brightness in the mesh material used in the notice that is already known.
This is not simply want to regulate in the editor.
Should ask for advice.
ps. sorry for my bad english...
Reducing the brightness in the mesh material used in the notice that is already known.
This is not simply want to regulate in the editor.
Should ask for advice.
ps. sorry for my bad english...
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#2
01/30/2012 (1:07 pm)
I think you can use one of the advanced texture layers to regulate how much glow is from a texture by setting a glow map or whatever its called to it, not my area so i know its pretty vague, maybe someone else knows more and can help :/
#3
01/30/2012 (7:16 pm)
The "amount of cubemap reflection" is based on the strength of the alpha channel in your diffuse material. If you don't have an alpha channel in your diffuse material it will be at full strength.
#4
01/31/2012 (2:03 am)
Cool, thanks.
BigDaz
Ad Hoc Software
If not I'd like that added too please.